Submissions open from 2025-02-28 23:00:00 to 2025-03-03 11:00:00
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Weekend Assets & Tools Jam #2

Do you…

  • have no plans this weekend?
  • need a reason to make something?
  • prefer something less stressful than a full-fledged game jam?

In this jam, you only need to create a single game asset. You can also create a small asset pack or a game dev tool.

Theme

The theme will be announced on this page within a 24-hour window prior to the start of the jam.

Rules

  • Anyone can join
  • Teams of any size (teams are kinda unusual for an asset jam though)
  • Submissions can target a specific game engine, or be engine-agnostic
  • Use as much or as little of your weekend as you like
  • No NSFW
  • You can use any tools or software, including AI, but you will be asked to list out all tools and software you used at submission
  • Your submission should use the Game Asset or Tools category
  • If you used AI, you must use the AI Generated tag

Voting Criteria

Theme: Does the asset or tool possess at least one characteristic that matches the theme?

Creativity: Is the asset or tool creative? Does it have some sense of originality?

Craftsmanship: Is the asset or tool well-made? Is there a visible level of skill and quality?

Practicality: How well can the asset or tool be used in a project without further modification? (Intentional config options don’t count as modification)

License: Is the asset or tool licensed so that others can use it? How clear and permissive is it? How robust is it?

Discipline Bonus: Was the asset or tool created using a discipline that is different from your own? This acts as a bonus for more unique disciplines.

Personal Appeal: Does the asset appeal to you or resonate with you? Are there specific things you just really like about it?

License Tips

You can add an itch.io recognized license that will show up in the "More Information" dropdown of your project page and be accounted for in search filters. On the page where you create your asset and specify the title, URL, and other info, there should be several tabs at the top. One of these tabs should read "Metadata". Select that, and then select "Release Info" on the left. This will present you a page with options to specify a code license if you made a code asset or tool, or an asset license for everything else (most submissions). If you do this correctly, your asset will show up in filtered lists like this one: https://itch.io/game-assets/newest/assets-cc0

If you wish to provide a custom license instead of one of the itch.io provided ones, it is generally a good practice to put the license somewhere in your submission page along with inside the asset download folder. Also, if you are unfamiliar with the term "crayon license", you might want to look that up before submitting your own custom license.